The Making of Max – 3: Mike talks about design


This is the 3rd video goind behind the scenes in the making of Max. In this one the fabulous Mike Akopyan talks about the design process and how different key issues have been handled.

Enjoy!

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3 comments

October 7th, 2009Ole

Hi Malouff,
We haven’t talked to Nintendo about the channel yet, so we don’t know about that.
Regarding the series of videos, there will be one more. Lasse will talk about the visual style of the game.
Stay tuned!

October 5th, 2009 Mikhail Akopyan

I’ll answer the first question and hopefully Ole can take care of the others. The hole in the paper is the way max travels from one drawing to another.If you look closely you can catch a glimpse of the upcoming drawing through the hole.

October 4th, 2009Malouff

Mikhail, what was that hole seen at around 0:45/2:34 the end of the level?

Is that how Max would go from the pirate world to the suburbia one?

Will Nintendo let you guys use these videos in the Nintendo Channel on the Wii once Max is released?

Maybe under a developers voice section like some of the other games.

It was not mentioned in this post but I was wondering is this the last of the series of videos showcasing the team and your work? I hope not

Lastly, has PressPlay found out how to get Max showcased on the Nintendo Week Video.

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